Coding For Youngsters

CODING: For Youngsters (For ages 4+)

Code concepts are made fun and easy with these two activities: Code Hopper is an active play coding game that teaches the concept of algorithmic thinking to preschoolers. Combined with the think and learn Code-A-Pillar which offers youngsters ages 4+ valuable practice in sequencing. 


Code Hopper: Jump into Coding Fun! (2 sets)

Description:
Includes 2 sets of 12 two-sided foam mats with guide (24 mats total)

Code-A-Pillar (2 sets)

Description:

Includes 2 sets of

16 easy-to-connect segments

2 motorized head segment

4 targets

1 set of screwdrivers if have to add AA batteries (adult use only)

Each code-a-pillar requires 4 AA batteries; extra batteries are included

Each segment lights up as the action happen, and a motorized head segment features lights, sounds and blinking eyes to bring Code-a-Pillar to life. Kids connect the segments to make Code-a-Pillar go forward, left, right or wherever they choose.

Online Resources:

Code Hopper on Mindware http://playonwords.com/award/2018/04/28/code-hopper-mindware/

Coding Games for Kids https://preschoolsteam.com/coding-games-for-kids/

Fisher Price Code-a-Pillar lets you plug and program a little robot friend https://www.youtube.com/watch?v=OngZbrNQhMA

Fisher Price Code-a-Pillar Teacher’s Guide https://recitpresco.qc.ca/sites/recitpresco.qc.ca/files/CodeapillarTeacherGuide.pdf

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